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The Ace is a the member of a military group that excels at vehicle and starship combat. While piloting is quite a common skill, being necessary in a galaxy-spanning civilization, these individuals have taken it to a whole new level.

Career Skills:

Specializations[]

Driver[]

Critical to combined arms operations, the driver specializes in planetary assault, airspeeders or tanks...

Gunner[]

Focusing on mastering the heavy weaponry of capital ships...

Pilot[]

Master of starships and dogfighting in space, often the ones getting the glory...

Beast Rider[]

Beasts come with a certain amount of companionship and versatility technology may miss...

Rigger[]

This pilot gains the advantage over others by expertly modifying their vessels...

Hotshot[]

The risk-taker, this one dances with fire to achieve supremacy...

Signature Abilities[]

This One is Mine[]

Powerful ability to enter a 1-on-1 dogfight on their own terms and without intervention.

Unmatched Survivability[]

Exceptional ability to continue fighting when the vessel should have blown.

Sourcebook Content[]

This is also a category which marks any content which is found in the Star Wars RPG career sourcebook Stay on Target. Here, you can find a breakdown of the contents of this book as well as references to specific pages of content.

Expanded Rules[]

Including Astromechs[]

The ever-present droid paired with starfighters, the astromech is crucial to many multirole and independent starfighters. Acting as an astrogation computer and on-board mechanic for the small craft, astromechs have much they can do already. Further guidance on using astromechs in encounters (PC or NPC) is in this sourcebook. [find on page 72]

Dogfighting Terrain[]

A dogfight in the emptiness of space can rapidly become uninteresting and a back and forth shooting match. It is crucial a GM set the fights in areas with stellar phenomena. Uses for advantages and threats in a variety of phenomena (such as asteroids, nebula or massive space battles) can be found in this sourcebook. [find on page 77]

Sidebars[]

Training a New Mount[]

Occurring over multiple weeks, and with a Survival check modified by a beast's willpower, a character may train a wild beast into a mount. Untrained animals incur a penalty to their riders. [see page 81]

Species[]

Specializations[]

Talents[]

Page 32

Page 33

Signature Abilities[]

Weapons[]

Weapon Price Rarity Reference
DR-45 "Dragoon" Cavalry Blaster 1,900 6 Page 40
E5 Blaster Carbine 550 3
HH-50 Heavy Blaster Pistol 1,300 7 Page 41
Longeing Whip 600 4
SoroSuub "Persuader" Animal Shock Prod 1,000 4

Armor[]

Armor Price Rarity Reference
A/KT Shockrider Crash Suit 3,000 3 Page 42
A/KT Wing Commander Armored Flight Suit 1,500 6
Caballerin-Series Riding Tack 250 4
Capari-series Padded Beast Armor 2,500 5 Page 43
Destri-series Laminate Beast Armor 8,500 7
H-series Megafauna Carriage 5,500 7

Gear[]

Medical[]

Gear Price Rarity Reference
XV-38 Portable Large Animal Veterinary Kit 600 3 Page 44
XV-09 Chemical Restraint Harness 1,200 5

Tools[]

Gear Price Rarity Reference
Journeyman Tools Inc. Custom Tool Kit 700 5 Page 45
Fabritech AG/l Mk.III Targeting Goggles 1,000 5
Chiles-Zraii Foreman-series Owner's Workshop Manual 100 vehicle rarity Page 46

Droids[]

Droid Price Rarity Reference
R7-series Astromech Droid 11,000 6 Page 46
Q7-series Astromech Droid 6,500 8 Page 47

Vehicles[]

Vehicle Price Rarity Reference
All-Terrain Anti-Aircraft 135,000 7 (R) Page 49
AV-21 Landspeeder 6,500 7 Page 50
1-L Imperial-series Repulsor Tank 50,000 5 (R)
SU-40 High-Performance Airspeeder 15,000 5 Page 51
Nebulon-Q Racing Swoop 5,500 5
PTB-625 Heavy Bomber 130,000 6

Starships[]

Starfighters & Patrol Boats[]

Starship Price Rarity Reference
E-7 E-wing Multi-role Starfighter 160,000 8 Page 52
H-60 Tempest Heavy Bomber 172,000 5 Page 53
BTS-A2 "H-wing" Long-Range Strike Starfighter 225,000 6 Page 54
R-41 Starchaser 55,000 7 Page 55
R-60 "T-wing" Interceptor 95,000 7 Page 56
Z-95-AF4-H "Heavy-95" Multi-role Starfighter 85,000 5
Alpha-3 Nimbus "V-wing" Interceptor 70,000 7 Page 57
TIE/ag "Aggressor" Starfighter 75,000 9 (R)
TIE/hu "Hunter" Multi-role Starfighter 275,000 9 (R) Page 58
TIE/it Interdictor Starfighter 253,000 7 (R) Page 59
TIE/ph "Phantom" Multi-role Stealth Starfighter 365,000 9 (R) Page 60

Capital Ships[]

Starship Price Rarity Reference
Ton-Falk-class Escort Carrier 3,500,000 7 (R) Page 61
Quasar Fire-class Escort Carrier 1,750,000 6
Secutor-class Battlecarrier 200,000,000 7 (R) Page 62

Attachments[]

Transport Mods[]

Attachment Price Rarity Reference
Astromech Droid Socket 3,000 5 Page 63
Gravity Mine Launcher 3,500 6 Page 64
Hardened Circuits 4,500 5
Hull/Keel Reinforcement 2,500 4
Physical Countermeasures 2,200 4
Ram Attachment 6,500 3 Page 65
Slave Circuit 10,000 2

Beasts[]

Animal Price Rarity Reference
Aiwha 25,000 8 Page 83
Bantha 2,500 1
Cracian Thumper 7,500 2 Page 84
Dalgo 15,000 5
Dewback 6,500 3 Page 85
Eopie (cameloid) 3,500 4
Horse (equinoid) 5,000 1
Fambaa 60,000 4 Page 86
Kaadu 8,000 7 (R)
Kybuck 10,000 6
Mustafarian Lava Flea 15,000 8 Page 87
Narglatch 9,000 4
Ronto 4,500 3
Ruping 16,000 5 Page 88
Tauntaun 10,000 10
Thranta 120,000 9 (R)
Varactyl 35,000 4 Page 89

All items (83)

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