Piloting vehicles, from repulsorlift speeders to massive starships and everything in between, is a fairly common skill for anyone who lives outside of a completely isolated society.
More information is available in Star Wars Age of Rebellion Roleplaying Game: Core Rulebook (page 64-66).
Career Skills: Astrogation, Cool, Gunnery, Mechanics, Perception, Piloting (Planetary), Piloting (Space), Ranged (Light)
Specializations
(detailed in the core rulebook)
(detailed in the sourcebook)
Signature Abilities
(detailed in the sourcebook)
This category is also used to mark any content found in Stay on Target: A Sourcebook for Aces.
STAY ON TARGET[]
DOGFIGHTING IN THE AGE OF REBELLION[]
Stay on Target provides Game Masters and players in Age of Rebellion with rules and information to create elite pilots, riders, and gunners, plus their exciting adventures. [...]
BEHIND THE STICK[]
ACE BACKGROUNDS[]
There are innumerable ways an Ace might have learned his deadly trade, and each should influence how that character behaves not just in social encounters, but combat encounters as well. [...]
- Entertainer pg.13
- Prototype Tester pg.14
- Bush Pilot pg.14-15
- Clone Wars Veteran pg.15-16
- Imperial Defector pg.16-17
- Criminal pg.17-18
ACE DUTIES[]
Rebel Aces are often high profile targets for the Empire, only slightly less valuable than Rebel leadership. [...]
TABLE: ACE DUTIES[1][]
NEW SPECIES[]
- Chadra-Fan pg.20-22
- Dressellian pg.22-23
- Xexto pg.24-25
ACE SPECIALIZATIONS[]
- Beast Rider pg.26
- Hotshot pg.28
- Rigger pg.30
NEW TALENTS[]
Page 32
- Beast Wrangler
- Bolstered Armor
- Corellian Sendoff
- Corellian Sendoff (Improved)
- Customized Cooling Unit
- Expert Handler
- Fancy Paint Job
- Fortified Vacuum Seal
- High-G Training
- Koiogran Turn
- Larger Project
Page 33
- Not Today
- Overstocked Ammo
- Reinforced Frame
- Second Chances
- Showboat
- Signature Vehicle
- Soothing Tone
- Spur
- Spur (Improved)
- Spur (Supreme)
- Tuned Maneuvering Thrusters
ACE MOTIVATIONS[]
TABLE: RANDOM ACE MOTIVATION[2][]
TABLE: SPECIFIC CONFLICTS[2][]
ACE SIGNATURE ABILITIES[]
- Ace Signature Ability: This One Is Mine pg.36
- Ace Signature Ability: Unmatched Survivability pg.37
SIDEBAR: BEAST RIDER SIGNATURE ABILITIES[3][]
Any time one of the Ace Signature Abilities presented here refers to a starship or vehicle, it can also be applied to a riding beast. [...]
CLEARED FOR LAUNCH[]
WEAPONS[]
Page 40
Page 41
TABLE: RANGED WEAPONS[4][]
Name | Skill | Dam | Crit | Range | Encum | HP | Price | Rarity | Special |
---|---|---|---|---|---|---|---|---|---|
DR-45 Dragoon | Ranged (Light) | 8 | 3 | Medium | 1 | 3 | 1,900 | 6 | Accurate 1, Stun Setting |
E5 Blaster Carbine | Ranged (Heavy) | 9 | 3 | Medium | 3 | 4 | 550 | 3 | Inaccurate 1, Stun Setting |
HH-50 Heavy Blaster Pistol | Ranged (Light) | 7 | 3 | Short | 3 | 2 | 1,300 | 7 | Linked 1, Stun Setting, Vicious 1 |
TABLE: MELEE WEAPONS[4][]
Name | Skill | Dam | Crit | Range | Encum | HP | Price | Rarity | Special |
---|---|---|---|---|---|---|---|---|---|
Longeing Whip | Melee | +1 | 5 | Short | 3 | 1 | 600 | 4 | Ensnare 2, Stun Damage |
SoroSuub Persuader | Melee | +2 | 4 | Engaged | 4 | 2 | 1,000 | 4 | Concussive 1, Slow Firing, Stun Setting |
ARMOR[]
Page 42
Page 43
TABLE: ARMOR, CLOTHING, AND TACK[5][]
Type | Defense | Soak | Price | Encumbrance | Hard Points | Rarity |
---|---|---|---|---|---|---|
A/KT Shockrider Crash Suit | 0 | 2 | 3,000 | 2 | 1 | 3 |
A/KT Wing Commander Armored Flight Suit | 1 | 1 | 1,500 | 3 | 1 | 6 |
Caballerin-Series Riding Tack | 0 | 0 | 250 | 2 | 0 | 4 |
Capari-series Padded Beast Armor | 0 | 2 | 2,500 | 4 | 0 | 5 |
Destri-series Laminate Beast Armor | 0 | 4 | 8,500 | 7 | 1 | 7 |
H-series Megafauna Carriage | 1 | 0 | 5,500 | 5 | 2 | 7 |
GEAR[]
MEDICAL[]
Page 44
TABLE: GEAR[6][]
Item | Price | Encum | Rarity |
---|---|---|---|
Medical | |||
XV-38 Veterinary Kit | 600 | 3 | 3 |
XV-09 Chemical Restraint Harness | 1,200 | 2 | 5 |
Tools | |||
AG/l mk.III Targeting Goggles | 1,000 | 1 | 5 |
Custom Tool Kit | 700 | 5 | 5 |
Workshop Manual | 100 | 1 | vehicle rarity |
Droids | |||
R7 Astromech | 11,000 | – | 6 |
Q7 Astromech | 6,500 | – | 8 |
TOOLS[]
Page 45
Page 46
DROIDS[]
Page 46
Page 47
SIDEBAR: NEW OLD STOCK[7][]
The majority of Q7 astromech droids have long since been reprogrammed to work with other ships and live their lives in more common astromech droid bodies. [...]
VEHICLE PROFILES[]
LAND VEHICLES[]
- All-Terrain Anti-Aircraft pg.49
- AV-21 Landspeeder pg.50
- 1-L Imperial-series Repulsor Tank pg.50
SIDEBAR: FLAK CANNONS[8][]
The concept behind flak cannons dates back to the earliest days of powered flight, and is among the simplest, most effective anti-fightercraft weapon systems in use today. [...]
TABLE: FLAK CANNONS[8][]
Name | Range | Dam | Crit | Qualities | Price | Rarity | Compatible Silhouette |
---|---|---|---|---|---|---|---|
Light Flak Cannon | Close | 5 | 3 | Blast 4, Slow-Firing 1, Vicious 3 | 6,000 | 5 | 4-10 |
Medium Flak Cannon | Short | 5 | 3 | Blast 4, Slow-Firing 1, Vicious 4 | 8,000 | 6 | 5-10 |
Heavy Flak Cannon | Short | 6 | 3 | Blast 5, Slow-Firing 2, Vicious 5 | 10,000 | 7 | 6-10 |
AIR VEHICLES[]
- SU-40 High-Performance Airspeeder pg.51
- Nebulon-Q Racing Swoop pg.51
- PTB-625 Heavy Bomber pg.51-52
STARSHIP PROFILES[]
STARFIGHTERS AND SHUTTLES[]
- E-7 E-wing Multi-Role Starfighter pg.52-53
- H-60 Tempest Heavy Bomber pg.53-54
- BTS-A2 "H-Wing" Long-Range Strike Starfighter pg.54-55
- R-41 Starchaser pg.55
- R-60 "T-wing" Interceptor pg.56
- Z-95-AF4-H "Heavy-95" Multi-Role Starfighter pg.56
- Alpha-3 Nimbus "V-wing" Interceptor pg.57
- TIE/ag "Aggressor" Starfighter pg.57-58
- TIE/hu "Hunter" Multi-Role Starfighter pg.58-59
- TIE/it Interdictor Starfighter pg.59
- TIE/ph "Phantom" Multi-Role Stealth Starfighter pg.60
SIDEBAR: SYLUIRE-45 HYPERSPACE DOCKING RING[9][]
Designed by TransGalMeg in association with KSE, the Syliure-45 is a medium-range hyperspace sled designed to provide hyperspace capabilities to both the Eta-2 Actis and the Alpha-3 Nimbus interceptors. [...]
SIDEBAR: STYGIUM CLOAKING DEVICE[10][]
SFS's Mk. III Stygium Cloaking Device is the first cloaking device of its kind successfully fitted to a starfighter. [...]
BATTLESHIPS[]
- Ton-Falk-class Escort Carrier pg.61
- Quasar Fire-class Escort Carrier pg.61-62
- Secutor-class Battlecarrier pg.62-63
STARSHIP AND VEHICLE MODIFICATIONS[]
Page 63
Page 64
Page 65
TABLE: ATTACHMENTS[11][]
Attachment | Price | Rarity | HP |
---|---|---|---|
Astromech Droid Socket | 3,000 | 5 | 2 |
Gravity Mine Launcher | 3,500 | 6 | 1 |
Hardened Circuits | 4,500 | 5 | 2 |
Hull/Keel Reinforcement | 2,500 | 4 | 2 |
Physical Countermeasures | 2,200 | 4 | 1 |
Ram Attachment | 6,500 | 3 | 2 |
Slave Circuit | 10,000 | 2 | 1 |
SIDEBAR: RAMMING SPEED![12][]
Ramming another starship or vehicle during the heat of combat can be as difficulty as it is dangerous. [...]
DANGEROUS SORTIES[]
The following [section] provides GMs with advice for integrating Ace PCs into adventures, designing encounters that allow different specializations to shine, and ensuring that these PCs are just as engaged as the rest of the party. [...]
INCLUDING ASTROMECHS[]
Chances are, if an Ace is going to be at the controls of a starfighter, [they] are going to have an astromech droid flying with [them]; the more capable the droid, the more effective the pilot. [...]
Read the full rules on pages 72 to 73 of Stay on Target: A Sourcebook for Aces.
DOGFIGHT TERRAIN[]
In an Age of Rebellion campaign, it's only a matter of time before a party finds themselves in the midst of a dogfight. [...]
Read the full rules on pages 77 to 79 of Stay on Target: A Sourcebook for Aces.
BEAST RIDING RULES[]
The Star Wars universe is filled with strange and wondrous creatures as diverse as the galaxy is large. [...]
Read the full rules on pages 80 to 82 of Stay on Target: A Sourcebook for Aces.
RIDING BEASTS OF THE GALAXY[]
Page 83
Page 84
Page 85
Page 86
Page 87
Page 88
Page 89
TABLE: RIDING BEAST PRICE LIST[13][]
Beast | Price | Rarity |
---|---|---|
Aiwha | 25,000 | 8 |
Bantha | 2,500 | 1 |
Cracian Thumper | 7,500 | 2 |
Dalgo | 15,000 | 5 |
Dewback | 6,500 | 3 |
Eopie | 3,500 | 4 |
Horse/Equinoid | 5,000 | 1 |
Fambaa | 60,000 | 4 |
Kaadu | (R) 8,000 | 7 |
Kybuck | 10,000 | 6 |
Mustafarian Lava Flea | 15,000 | 8 |
Narglatch | 9,000 | 4 |
Ronto | 4,500 | 3 |
Ruping | 16,000 | 5 |
Tauntaun | 10,000 | 10 |
Thranta | (R) 120,000 | 9 |
Varactyl | 35,000 | 4 |
- ↑ Stay on Target: A Sourcebook for Aces (Page 19)
- ↑ 2.0 2.1 Stay on Target: A Sourcebook for Aces (Page 34)
- ↑ Stay on Target: A Sourcebook for Aces (Page 37)
- ↑ 4.0 4.1 Stay on Target: A Sourcebook for Aces (Page 41)
- ↑ Stay on Target: A Sourcebook for Aces (Page 43)
- ↑ Stay on Target: A Sourcebook for Aces (Page 45)
- ↑ Stay on Target: A Sourcebook for Aces (Page 48)
- ↑ 8.0 8.1 Stay on Target: A Sourcebook for Aces (Page 49)
- ↑ Stay on Target: A Sourcebook for Aces (Page 52)
- ↑ Stay on Target: A Sourcebook for Aces (Page 60)
- ↑ Stay on Target: A Sourcebook for Aces (Page 63)
- ↑ Stay on Target: A Sourcebook for Aces (Page 65)
- ↑ Stay on Target: A Sourcebook for Aces (Page 84)
POPULAR CONTENT IN STAY ON TARGET[]
All items (93)