Individuals of this galaxy have an array of pharmaceuticals at their disposal. Ranging from dangerous synthetic and harvested toxins, to euphoria causing spice (drugs), there may be some use in these for anyone who comes by it. However, there often comes a great cost when dealing with this gear.
Spice & Drugs[]
Most illicit narcotics are known as 'Spice', almost always being addictive, they can often come with short term benefits to their use... which is often what traps otherwise enterprising individuals in the vicious cycle.
Drug | Price | Enc. | Rare. | Effect |
---|---|---|---|---|
Ashes of Malachor | 750 (R) | 0 | 8 | Empowers force sensitive beings |
Avabush Spice (single) | 25 (R) | 0 | 6 | Induces lethargy and relaxation |
Avabush Spice (box of 100) | 2,000 (R) | 3 | 7 | Induces lethargy and relaxation |
Booster Blue (single) | 10 (R) | 0 | 5 | Short-term enhancement |
Booster Blue (box of 100) | 750 (R) | 3 | 6 | Short-term enhancement |
Corellian Whiskey (single) | 25 | 1 | 2 | Alcoholic drink |
Corellian Whiskey (box of 25) | 500 | 20 | 2 | Alcoholic drink |
Death Stick (single) | 5 (R) | 0 | 1 | Hallucinogentic but debilitating and addictive |
Death Stick (box of 100) | 250 (R) | 3 | 2 | Hallucinogentic but debilitating and addictive |
Frangawl Force Powder | 2,000 (R) | 0 | 10 | Enhances dark side power in force sensitive beings |
Glitterstim (single) | 100 (R) | 0 | 7 | Enhances attention, causes paranoia |
Glitterstim (box of 100) | 5,000 (R) | 5 | 8 | Enhances attention, causes paranoia |
Gunjack Spice (single) | 75 (R) | 1 | 5 | Enhances strength at the expense of mental abilities |
Gunjack Spice (box of 100) | 7,000 (R) | 25 | 6 | Enhances strength at the expense of mental abilities |
Impact (single) | 125 (R) | 0 | 6 | Short-term agility enhancement |
Impact (box of 100) | 10,000 (R) | 5 | 7 | Short-term agility enhancement |
Ji Rikknit (single) | 50 | 0 | 6 | Causes euphoria, but highly addictive |
Ji Rikknit (box of 100) | 3,000 | 5 | 7 | Causes euphoria, but highly addictive |
Karrak Spice (single) | 80 (R) | 0 | 1 | Powerful painkiller, but causes lethargy |
Karrak Spice (box of 100) | 6,400 (R) | 5 | 3 | Powerful painkiller, but causes lethargy |
Lesai (single) | 500 (R) | 0 | 9 | Removes the effect of being tired |
Lesai (box of 100) | 7,500 (R) | 2 | 10 | Removes the effect of being tired |
Longsight | 650 (R) | 0 | 8 | Increases willpower while straining the nervous system |
Marcan Herb (single) | 20 | 1 | 4 | Causes mild euphoria |
Marcan Herb (box of 100) | 1,750 | 25 | 5 | Causes mild euphoria |
Muon Gold (single) | 50 (R) | 0 | 6 | Short-term enhancement of wits |
Muon Gold (box of 100) | 4,000 (R) | 3 | 6 | Short-term enhancement of wits |
Nala Tree Frog | 15 | 1 | 5 | Not really a spice, just a Hutt delicacy |
Nannarium Root | 200 | 0 | 6 | Enhances mental abilities |
Neutron Pixie (single) | 100 (R) | 1 | 6 | Short-term enhancement agility and willpower |
Neutron Pixie (box of 100) | 8,500 (R) | 25 | 7 | Short-term enhancement agility and willpower |
Ryll (single) | 50 (R) | 1 | 4 | Painkiller to overcome permanent injury |
Ryll (box of 100) | 4,500 (R) | 25 | 5 | Painkiller to overcome permanent injury |
Ryshcate | 10 | 0 | 2 | Alcoholic cake |
Stimcaf Powder | 3 | 0 | 4 | Powdered caffeine |
Sulfur Inhaler | 120 | 0 | 3 | Enhances Devaronian's physiology |
Vutalamine | 125 | 0 | 5 | Increases level-headeness, can cause memory loss and impaired judgement |
Whyren's Reserve (single) | 100 | 1 | 4 | Alcoholic drink |
Whyren's Reserve (box of 20) | 1,500 | 10 | 5 | Alcoholic drink |
Yaladai Spice (single) | 1,000 (R) | 0 | 7 | Increases ability to harness the force for already sensitives, and reduces exhaustion |
Yaladai Spice (box of 100) | 80,000 (R) | 5 | 8 | Increases ability to harness the force for already sensitives, and reduces exhaustion |
Yarrock (single) | 350 (R) | 0 | 8 | Causes fearlessness in short term |
Yarrock (box of 100) | 20,000 (R) | 3 | 9 | Causes fearlessness in short term |
Poisons & Toxins[]
Intelligence services and bounty hunter assassins are all interested in the potential of these compounds. There is a decent range of toxins, depending on how it's best applied and the speed of the effects.
Poison | Price | Enc. | Rare. | Effect |
---|---|---|---|---|
Affide Crystal | 500 (R) | 0 | 8 | Almost guarantees death on ingestion |
Antidote Set | 250 | 1 | 5 | Helps in resisting poison effects |
Bearsloth Venom | 150 | 0 | 3 (Arbooine) | Induces additional suffering on injection |
Cyanosis D-570 | 50 | 1 | 4 | Causes slow death over time on ingestion |
Dendriton Toxin | 125 (R) | 0 | 7 | Causes slowly increasing fatigue and pain |
Dioxis Gas | 100 (R) | 0 | 6 | Lethal gas that lingers |
Questioner-9 Interrogation Serum (single) | 300 (R) | 0 | 6 | Reduces ability to lie or with-hold information |
Questioner-9 Interrogation Serum (box of 100) | 24,000 (R) | 5 | 7 | Reduces ability to lie or with-hold information |
Raquor Venom | 150 (R) | 0 | 7 | Causes paralysis on injection, though can be aerosolized |
Skirtopanol | 500 (R) | 0 | 8 | Reduces ability to with-hold information |
Sleeppack | 250 | 0 | 3 | Rapid sedation |
Synthetic Anesthetic | 35 | 0 | 4 | Slow sedation |
Synthetic Neuroparalytic | 75 (R) | 0 | 6 | Causes paralysis on injection |
Synthetic Neurotoxin | 50 (R) | 0 | 6 | Medium-speed action lethality |
Popular Drugs & Poisons[]
All items (53)
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