Star Wars RPG (FFG) Wiki

This category is used to mark any content found in the homebrew supplement For Light and Life: An Era Sourcebook.

FOR LIGHT AND LIFE[]

WHAT'S IN THIS BOOK?[]

For Light and Life allows is a sourcebook for Star Wars Roleplaying covering the High Republic era, a period roughly 200 years prior to the Battle of Naboo. [...]

HEROES OF THE AGE[]

NEW SPECIES[]

NEW CAREERS AND SPECIALIZATIONS[]

NEW CAREERS[]
NEW SPECIALIZATIONS[]

THE RDC VOLUNTEER pg.19-21[]

JEDI ALTERNATES pg.25-27[]

TRADER pg.31-32[]

SHIPWRIGHT pg.33-34[]

BEAST HUNTER pg.35-36[]

REPUBLIC DIPLOMAT pg.37-38[]

SIGNATURE ABILITIES[]

SIGNATURE ABILITY: HEROES BY CHOICE pg.41[]
SIGNATURE ABILITY: MOVING TARGET pg.42[]

ELEGANT WEAPONS[]

NEW WEAPONS[]

RANGED WEAPONS[]

Page 45

Page 46

TABLE: WEAPONS[1][]
Name Skill Dam Crit Range Encum HP Price Rarity Special
HR-17 Blaster Rifle Ranged [Heavy] 9 3 Long 4 4 900 4 Stun Setting
Bright Stinger Stun Pistol Ranged [Light] 4 3 Short 1 1 200 4 Stun Setting only
Ricot Buzzclaw Ranged [Heavy] 13 2 Medium 5 3 (R) 5,000 8 Inaccurate, Pierce 2, Vicious 1
Lorsain Cavalier Pistol Ranged [Light] 6 3 Long 2 4 3,000 7 Limited Ammo 2, Superior
Boom Box Ranged [Light] 18 2 Short 1 0 (R) 2,000 7 Blast 15, Breach 1, Limited Ammo 1
Goliath Grenade Ranged [Light] 6 N/A Short 1 0 200 5 Blast 5, Stun Damage, Limited Ammo 1
Vibro- star Ranged [Light] 2 3 Short 1 0 400 5 Pierce 2, Limited Ammo 1
Kiavene Melee/Ranged [Light] 6/2 3 Engaged/Medium 2 0 850 6 Pierce 2, Vicious 2, Limited Ammo 1
EXPLOSIVE WEAPONS[]

Page 47

MELEE WEAPONS[]

Page 47

NEW GEAR[]

COMMUNICATIONS[]

Page 48

DETECTION DEVICES[]

Page 48

SURVIVAL GEAR[]

Page 48

Page 49

TOOLS[]

Page 49

TRAVEL GEAR[]

Page 49

SIDEBAR: ODDS AND ENDS[2][]

Characters carry numerous pieces of gear that are too mundane or inexpensive to track on a character sheet. Chronos, journals, writing utensils, small multitools, credit chips, street clothing, mementos, holos of friends and family—all of these things and more are details that can embellish and add personality to a character but are not important enough to track. Player Characters can assume they have any number of miscellaneous sundries on them, depending on what they feel their characters would actually carry.3

FOOD AND DRINK[]

Page 50

SIDEBAR: GEAR[3][]
Name Encum Price Rarity
Accu-Crypt Package 0 250 3
Ocular 0 200 2
C-42 Lumen 1 100 2
Geoscanner 1 100 1
Rescue Beacon 1 200 1
Sonic Stormer 1 175 3
Sunflare 1 50 1
Respirator 1 25 1
Anx 2 100 1
Fibra-Line 1 50 2
Starport Guide 0 75 2
Spacer's Chest 2 200 1
Flameout (crate) 1 100 1
Hetzal Honeyfruit 0 5 1
Steness Lizard Pie 0 5 2

NEW VEHICLES[]

SPEEDERS[]
GROUND VEHICLES[]
WALKERS[]

NEW SHIPS[]

STARFIGHTERS[]
CRUISERS[]

THE BALANCE OF PEACE[]

[This section] provides information on the state of the galaxy during the age of the High Republic. [...]

HIGH REPUBLIC CAMPAIGNS[]

[This section] provides presents guidance for GMs running games during this exciting time. [...]

  1. For Light and Life: An Era Sourcebook (Page 46)
  2. For Light and Life: An Era Sourcebook (Page 49)
  3. For Light and Life: An Era Sourcebook (Page 50)

POPULAR CONTENT IN FOR LIGHT AND LIFE[]

All items (49)