Characters who follow the Mystic career are typically born to accept this mantle.
More information is available in Star Wars Force and Destiny Roleplaying Game: Core Rulebook (page 78-80).
Career Skills: Charm, Coercion, Knowledge (Lore), Knowledge (Outer Rim), Perception, Vigilance
The Mystic begins play with a Force rating of 1.
Specializations
(detailed in the core rulebook)
(detailed in the sourcebook)
Signature Abilities
(detailed in the sourcebook)
This category is also used to mark any content found in Unlimited Power: A Sourcebook for Mystics.
UNLIMITED POWER[]
MYSTICS OF THE FORCE[]
Unlimited Power greatly expands the options of Mystic characters in your Force and Destiny campaigns.
LUMINOUS BEINGS[]
MYSTIC BACKGROUNDS[]
The path of a Mystic is an unpredictable and mysterious one. [...]
- Artists pg.10-11
- Augurs pg.12-13
- Con Artists pg.13
- Economists pg.13-14
- Political Experts pg.14-15
- Religious Ecstatics pg.15
MYSTIC MORALITY[]
Mystics, more so than any of the other Force disciplines, have a danger of losing sight of the individual, the small, the supposedly insignificant, and risk become removed from life as they get closer and closer to the Cosmic Force. [...]
TABLE: MYSTIC MORALITIES[1][]
NEW SPECIES[]
- Thisspiasian pg.18-20
- Tholothian pg.20-22
- Vurk pg.22-24
NEW SPECIALIZATIONS[]
NEW TALENTS[]
Page 32
- Alchemical Arts
- Blooded
- Blooded (Improved)
- Channel Agony
- Congenial
- Font of Power
- Identify Ingredients
- Improvised Concoction
- Inspiring Rhetoric
- Inspiring Rhetoric (Improved)
Page 33
- Mind Over Matter
- Overwhelming Aura
- Overwhelming Aura (Improved)
- Power of Darkness
- Resolve
- Scathing Tirade
- Secret Lore
- Stim Application
- Stim Application (Improved)
- Transmogrify
- Twisted Words
MYSTIC MOTIVATIONS[]
A Mystic's Motivation should connect to the Mystic's past and future, and should even touch on a Mystic's Force traditions and their approach to how they view and how they use the Force. [...]
TABLE: RANDOM MYSTIC MOTIVATIONS[2][]
TABLE: SPECIFIC MYSTERIES[3][]
SIGNATURE ABILITIES[]
- Signature Ability: Prophecy pg.36-37
- Signature Ability: Unmatched Destiny pg.38
FORCE POWER: CONJURE pg.39-41[]
FORCE POWER: ALTER pg.42-43[]
DANGEROUS CRAFTS[]
NEW WEAPONS[]
RANGED ENERGY WEAPONS[]
Page 46
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TABLE: RANGED WEAPONS[4][]
| Name | Skill | Dam | Crit | Range | Encum | HP | Price | Rarity | Special |
|---|---|---|---|---|---|---|---|---|---|
| Energy Weapons | |||||||||
| AB-75 Bo-Rifle (Blaster) | Ranged (Heavy) | 8 | 4 | Medium | 4 | 4 | (R) 900 | 7 | Stun Setting |
| Heartwood Blaster | Ranged (Heavy) | 6 | 5 | Medium | 3 | 1 | 1,000 | 6 | Cumbersome 2, Stun 3 |
| Lucky Blaster | Ranged (Light) | 5 | 4 | Medium | 1 | 2 | 400 | 10 | Stun Setting |
| Slugthrowers | |||||||||
| Arquebus | Ranged (Heavy) | 9 | 5 | Long | 3 | 4 | 1,200 | 5 | Cumbersome 3, Prepare 1 |
| Panic Pistol | Ranged (Light) | 6 | 5 | Short | 1 | 0 | 400 | 3 | Inaccurate 1 |
| Thrown Weapons | |||||||||
| Blue Shadow Grenade | Ranged (Light) | 3 | 3 | Short | 1 | 0 | (R) 2,000 | 9 | Blast 3, Limited Ammo 1 |
| Molten Magnet | Ranged (Light) | 9 | 4 | Short | 1 | 0 | (R) 1,500 | 6 | Breach 1, Burn 1, Limited Ammo 1, Sunder |
| Quillbomb | Ranged (Light) | 5 | 2 | Short | 1 | 0 | (R) 100 | 6 | Pierce 2, Blast 3, Limited Ammo 1, Vicious 3 |
SLUGTHROWERS[]
Page 47
Page 48
THROWN WEAPONS[]
Page 48
MELEE WEAPONS[]
Page 49
Page 50
TABLE: MELEE WEAPONS[5][]
| Name | Skill | Dam | Crit | Range | Encum | HP | Price | Rarity | Special |
|---|---|---|---|---|---|---|---|---|---|
| Ashla Staff | Melee | +2 | 3 | Engaged | 4 | 2 | 3,000 | 7 | |
| Ouro Blade | Melee | +1 | 3 | Engaged | 1 | 0 | 600 | 4 | |
| Semblan Obsidian Dagger | Melee | +0 | 1 | Engaged | 1 | 2 | 350 | 4 |
NEW ARMOR[]
Page 51
TABLE: ARMOR[6][]
| Type | Defense | Soak | Price | Encumbrance | Hard Points | Rarity |
|---|---|---|---|---|---|---|
| Sith Pain Harness | 0 | 2 | (R) 3,500 | 2 | 0 | 9 |
| Timber Cuirass | 1 | 2 | 4,000 | 4 | 1 | 5 |
| Waterweave | 2 | 1 | 6,500 | 7 | 1 | 5 |
NEW GEAR AND EQUIPMENT[]
ANCIENT LORE[]
Page 52
CONSUMABLES[]
Page 52
Page 53
TABLE: GEAR AND EQUIPMENT[7][]
| Item | Price | Encum | Rarity |
|---|---|---|---|
| Ancient Lore | |||
| Dai Bendu Holocron | (R) 125,000 | 1 | 10 |
| Lasan Chronicles of the Three | 3,000 | 0 | 7 |
| Consumables | |||
| Ashes of Malachor | (R) 750 | 0 | 8 |
| Calming Salve | 25 | 0 | 3 |
| Stimcaf Powder | 3 | 0 | 4 |
| Focuses, Fetishes, and Figurines | |||
| Thisspiasian Puzzle Ring | 500 | 1 | 8 |
| Vision Cubes | 1,000 | 0 | 6 |
| Vurk Meditation Orb | 1,000 | 2 | 6 |
FOCUSES, FETISHES, AND FIGURINES[]
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LIGHTSABER ATTACHMENTS[]
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Page 55
TABLE: LIGHTSABER ATTACHMENTS[8][]
| Attachment | Price | Encumbrance | HP Required | Rarity |
|---|---|---|---|---|
| Thisspiasian Stabilizing Coils | 5,500 | 0 | 1 | 5 |
| Tholothian Heartwood Hilt | 8,000 | 0 | 1 | 7 |
| Walking Stick Hilt Disguise | 2,500 | 0 | 1 | 6 |
LIGHTSABER CRYSTALS[]
Page 55
TABLE: LIGHTSABER CRYSTALS[9][]
| Attachment | Price | Encumbrance | HP Required | Rarity |
|---|---|---|---|---|
| Tainted Nightsister Crystal | (R) 13,000 | 0 | 2 | 10 |
| Unstable Kyber Crystal | (R) 16,000 | 0 | 2 | 10 |
NEW VEHICLES[]
AIRSPEEDERS[]
- T-13 Airspeeder pg.56
- Ubrikkian Industries Hauler Air Skiff pg.57
LANDSPEEDERS[]
- 9400 Grand Wanderer pg.57
- XP-40 Luxury Coach pg.57-58
WATER VEHICLES[]
- Aquaspeeder pg.58
- Gungan Bongo Submarine pg.59
WHEELED VEHICLES[]
- Tagge Dustcrawler pg.60
SIDEBAR: LONGER DUSTCRAWLERS[10][]
The standard Dustcrawler features three connected cars, but Dustcrawlers are designed to be modular and customizable, so additional cars can be added to create a larger train. [...]
NEW STARSHIPS[]
- H-type Nubian Yacht pg.60
- Ithorian Herd Ship pg.61
- Jedi Sojourner pg.62
- Mandalorian Protectorate "Fang" Starfighter pg.62
- Punworcca 116-class Interstellar Sloop pg.62-63
- Sheathipede-class Transport Shuttle pg.63
GUIDED BY THE FORCE[]
[This section] helps players and Game Masters develop and run Force and Destiny adventures that feature Mystics and their unique themes and affinities. [...]
ALCHEMY CRAFTING[11][]
EXPANDED FORCE POWERS[]
For GMs and players who want to further explore the role of the Force in their game, this section provides advice for incorporating the Force into the narrative. [...]
Read the full rules on pages 86 to 91 of Unlimited Power: A Sourcebook for Mystics.
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 17)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 34)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 35)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 47)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 50)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 51)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 53)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 54)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 55)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 60)
- ↑ Unlimited Power: A Sourcebook for Mystics (Page 79-85)
POPULAR CONTENT IN UNLIMITED POWER[]
All items (71)