Anything that a character might learn could be considered a skill. The galaxy is a vast place, however, and not everything a person might learn has applications that fit well within a dramatic game. To reflect this, Star Wars RPG includes a list of the skills that are most likely to be useful in the course of dramatic adventures set within the Star Wars galaxy. The list may not cover every imaginable situation, but it should address the majority of actions that occur often during a typical game session.
Skills are divided into three categories based on their general application and use.
- Knowledge skills are entirely cerebral. They do not govern action—only understanding.
- Combat skills deal with how a character may act and react in a direct physical confrontation.
- General skills Other skills may be useful during an altercation, but Combat skills can seldom be employed without violence. All skills that deal with non-combat actions are considered General skills.
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C