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Soldiers of a different type, Spies seek out the secrets of the enemy, undo the enemy's plans and hinder the enemy's ability to do battle effectively.

More information is available in Star Wars Age of Rebellion Roleplaying Game: Core Rulebook (page 94-96).

Career Skills: Computers, Cool, Coordination, Deception, Knowledge (Warfare), Perception, Skulduggery, Stealth

Specializations
(detailed in the core rulebook)

(detailed in the sourcebook)

Signature Abilities
(detailed in the sourcebook)

This category is also used to mark any content found in Cyphers and Masks: A Sourcebook for Spies.

CYPHERS AND MASKS[]

SECRETS IN THE AGE OF REBELLION[]

This book is devoted to the Spy career for Age of Rebellion. [...]

OPERATING FROM THE SHADOWS[]

SPY BACKGROUNDS[]

Rebel Spies rarely begin their resistance career fully trained, and many begin without any experience whatsoever. [...]

  • Freerunner pg.12
  • Law Enforcement Agent pg.12-13
  • Makeup Artist pg.13
  • Performer pg.14
  • Psychologist pg.14-15
  • Repo Specialist pg.15

SPY DUTIES[]

Spies are the lifeblood of the Alliance. [...]

TABLE: SPY DUTIES[1][]

NEW SPECIES[]

SIDEBAR: DEATH STICKS[2][]

Death sticks are a highly addictive and highly illegal narcotic. [...]

NEW SPECIALIZATIONS[]

NEW TALENTS[]

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SPY MOTIVATIONS[]

TABLE: RANDOM SPY MOTIVATION[3][]
TABLE: SPECIFIC SECRETS[3][]

SPY SIGNATURE ABILITIES[]

TOOLS OF TRADECRAFT[]

NEW WEAPONS[]

RANGED WEAPONS[]

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TABLE: RANGED WEAPONS[4][]
Name Skill Dam Crit Range Encum HP Price Rarity Special
A280-CFE Convertible Heavy Blaster Pistol Ranged (Light) 8 3 Medium 3 1 (R) 1,700 7 Stun setting
CS14 "Ghost" Light Blaster Pistol Ranged (Light) 5 3 Short 1 0 (R) 550 6 Stun setting
Nightstinger Blaster Rifle Ranged (Heavy) 10 2 Extreme 7 4 6,500 9 Accurate 2, Cumbersome 3, Pierce 1, Stun setting
ST-M40 Heavy Repeating Blaster Pistol Ranged (Light) 6 3 Short 2 2 2,100 5 Auto-fire, Inaccurate 1
Vac Attack Mk-127 Concealable Disc Launcher Ranged (Light) 6 3 Short 0 1 800 7 Limited Ammo 1, Pierce 1, Vicious 1
Wrist Blaster Ranged (Light) 6 3 Engaged 1 0 (R) 1,200 6 Limited Ammo 1, Pierce 4
SIDEBAR: REDIRECTION CRYSTAL[5][]

Redirection crystals are an invention of the Imperial Security Bureau. [...]

BRAWL AND MELEE WEAPONS[]

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TABLE: BRAWL AND MELEE WEAPONS[6][]
Name Skill Dam Crit Range Encum HP Price Rarity Special
Garrote Brawl Engaged 1 0 50 2 Stun setting
MMD-18 Molecular Dagger Melee +2 3 Engaged 1 1 100 4 Pierce 2
Sap Gloves Brawl +2 5 Engaged 1 1 50 4 Concussive 1

NEW ARMOR[]

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TABLE: NEW ARMOR[7][]
Name Defense Soak Price Encumbrance HP Rarity
Climbsuit 0 1 1,450 2 2 4
Mk I NightStalker Suit 0 2 (R) 4,800 2 1 9
Mk IX Personal Mimetic Concealment Suit 1 1 (R) 8,000 2 1 8

NEW GEAR[]

CHEMS AND POISONS[]

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TABLE: CHEMS AND POISONS[8][]
Item Price Encum Rarity
Affide Crystal (R) 500 0 8
Cyanoxis D-570 50 1 4
Skirtopanol (R) 500 0 8
Vutalamine 125 0 5
CYBERNETICS[]

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TABLE: CYBERNETICS[9][]
Item Price Encum Rarity
Cortex Bomb (R) 1,200 6
Cyber Disguise (R) 18,000 8
Lockbreaker Hand (R) 2,200 6
Multi-Tool Hand 650 4
Pain Damper 1,800 6
Retinal Implant (R) 1,250 6
Vessel Implant 900 4
Vocal Emulator Implant 1,300 5
ELECTRONICS[]

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TABLE: ELECTRONICS[10][]
Item Price Encum Rarity
Dataspike (R) 100 1 3
Earbud Comlink 75 0 5
Holographic Image Disguiser 1,100 2 6
Mem-Stik 30 0 2
Surveillance Scanner 750 2 5
Toxin Detector 125 1 4
Vid-Vox Scrambler 2,400 2 8
TOOLS[]

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TABLE: TOOLS[11][]
Item Price Encum Rarity
Agent's Bag 200 2 7
Concealed Escape Kit 450 0 7
Explosives Belt (R) 450 1 7
Fingerprint Masque (R) 1,000 0 7
Garrote Chrono (R) 100 0 5
Lockpick Set (R) 50 1 6
Shadowcloak (R) 2,500 2 6
Slicewire 200 1 7
DROIDS[]

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SIDEBAR: ARAKYD MODEL 20 MINI-MISSILE PACK[12][]

Mounted to the E522 back, the Arakyd Model 20 is a light, compact, box-style launcher designed to provide the droid with anti-vehicle and light anti-armor capabilities. [...]

TABLE: DROIDS[13][]
Item Price Rarity
AC1-series Surveillance Droid 1,100 4
E522 Assassin Droid (R) 61,000 8
LSx-series Slicer Droid (R) 19,000 8
M4-series Messenger Droid 6,500 6
Q-Signal Messenger Drone 50,500 6
RA-7 Protocol Droid (R) 12,000 6
RM-series Military Intelligence Droid (R) 43,000 7
TS-series Interrogation Droid (R) 58,000 9

NEW ATTACHMENTS[]

WEAPON ATTACHMENTS[]

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TABLE: WEAPON ATTACHMENTS[14][]
Item Price Encum HP Rarity
Componentization 1,150 2 5
Lightweight Frame 650 1 3
Scanner-Proof Hardware (R) 1,000 2 6
XCiter Overcharge (R) 1,100 2 7
ARMOR ATTACHMENTS[]

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TABLE: ARMOR ATTACHMENTS[15][]
Item Price Encum HP Rarity
Armor Insert 450 0 3
Boot Blade 100 0 5
Jump Boots 1,200 1 6
Reflec Adaptive Skin (R) 3,500 2 7
Scannerweave (R) 1,800 2 6
Stealth Field Generator (R) 3,800 2 7
GEAR ATTACHMENTS[]

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TABLE: GEAR ATTACHMENTS[16][]
Item Price Encum HP Rarity
Comlink Bug 150 0 4
Concealed Climbing Cord 100 0 2
Dart Gun 200 0 4
Hidden Compartment 50 0 3
Holo Converter 600 0 6
Subminiature Holocam 300 0 5
Retractable Garotte 200 0 6
Self-Destruct System 550 0 5

STARSHIPS AND VEHICLES[]

LANDSPEEDERS[]
STARSHIPS[]
STARSHIP AND VEHICLE ATTACHMENTS[]

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TABLE: STARSHIP AND VEHICLE ATTACHMENTS[17][]
Item Price HP Rarity
Cloaking Device (R) 29,000 4 9
Holographic Shell (R) 5,500 2 7
Hush Kit 450 1 6
Mobile Listening Post 5,500 2 5
Retractable Weapon System 1,000 1 6
Sensor Shunt (R) 3,200 1 8

THE HIDDEN WAR[]

[This section] offers GM advice for making espionage themes a strong part of adventures. [...]

COVERT OPS[]

This section details new ways for Spy characters to apply their skills in the field. [...]

NEW COMPUTERS SKILL USES[]

Characters with the Computers skill have more options at their finger tips than just slicing. [...]

Read the full rules on pages 70 to 71 of Cyphers and Masks: A Sourcebook for Spies.

NEW DECEPTION SKILL USES[]

Spy characters rely upon the Deception skill perhaps more than any other. [...]

Read the full rules on pages 72 to 73 of Cyphers and Masks: A Sourcebook for Spies.

NEW SKULDUGGERY SKILL USES[]

Along with Deception, Skulduggery is the Spy's stock-in-trade. [...]

Read the full rules on pages 74 to 75 of Cyphers and Masks: A Sourcebook for Spies.

NEW STEALTH SKILL USES[]

Stealth is a survival skill for Spies, as a Spy who has been noticed, detected, and exposed is a dead Spy. [...]

Read the full rules on pages 76 to 77 of Cyphers and Masks: A Sourcebook for Spies.

CONCEALING AND DISGUISING WEAPONS[]

Swaggering smugglers and ruthless bounty hunters may prowl the edges of the galaxy with their weapons openly displayed for all to see, but agents of the Rebellion operating on planets under heavy Imperial control don't have this luxury. [...]

Read the full rules on pages 80 to 81 of Cyphers and Masks: A Sourcebook for Spies.

SLICING ENCOUNTERS[]

As the Age of Rebellion game is all about warfare and the clash between Imperial and Rebel forces, though, slicing efforts can become real encounters just as tense and thrilling as actual combat encounters. [...]

Read the full rules on pages 82 to 85 of Cyphers and Masks: A Sourcebook for Spies.

DARKFLARE pg.88[]

  1. Cyphers and Masks: A Sourcebook for Spies (Page 17)
  2. Cyphers and Masks: A Sourcebook for Spies (Page 20)
  3. 3.0 3.1 Cyphers and Masks: A Sourcebook for Spies (Page 32)
  4. Cyphers and Masks: A Sourcebook for Spies (Page 38)
  5. Cyphers and Masks: A Sourcebook for Spies (Page 39)
  6. Cyphers and Masks: A Sourcebook for Spies (Page 40)
  7. Cyphers and Masks: A Sourcebook for Spies (Page 42)
  8. Cyphers and Masks: A Sourcebook for Spies (Page 43)
  9. Cyphers and Masks: A Sourcebook for Spies (Page 44)
  10. Cyphers and Masks: A Sourcebook for Spies (Page 46)
  11. Cyphers and Masks: A Sourcebook for Spies (Page 48)
  12. Cyphers and Masks: A Sourcebook for Spies (Page 50)
  13. Cyphers and Masks: A Sourcebook for Spies (Page 51)
  14. Cyphers and Masks: A Sourcebook for Spies (Page 57)
  15. Cyphers and Masks: A Sourcebook for Spies (Page 58)
  16. Cyphers and Masks: A Sourcebook for Spies (Page 59)
  17. Cyphers and Masks: A Sourcebook for Spies (Page 63)

POPULAR CONTENT IN CYPHERS AND MASKS[]

All items (105)