While some weapons come designed to the pinnacle of performance right off the production line, there's an array of standard weapons which could do with additional features. Whether you're stripping a weapon down to make it lighter and harder to notice, or you're meddling with some safety features to push that last bit of power out of your blaster, there's something for you.
Universal Weapon Attachments[]
There's a number of attachments and modifications that are applicable to all weapons, be they a baton or a rocket tube.
| Modification | Price | Rarity | HP Req. | Other Req. | Features |
|---|---|---|---|---|---|
| Componentization | 1,150 | 5 | 2 | Encumbrance 2- | Allows breakdown of weapon for concealement |
| Custom Grip | 500 | 6 | 1 | Has a handle | Improves comfort of use |
| Lightweight Frame | 650 | 3 | 1 | - | Reduces weight of weapon |
| Magnetic Weapon Tether | 250 | 2 | 1 | One-handed weapon | Recover weapon easily |
| Paired Weapons | 300 | 3 | 1 | One-handed weapon | Makes weapons easier to hit in tandem |
| Scanner-Proof Hardware | 1,000 (R) | 6 | 2 | - | Makes weapon harder to detect with scanners |
| Shadowsheath | 1,500 (R) | 5 | 1 | Encumbrance 2- | Increases difficulty to find weapon |
| Superior Weapon Customization | 5,000 | 6 | 1 | - | Makes weapon Superior |
| Weapon Signature Reduction | 1,000 | 6 | 1 | Encumbrance 3- | Makes weapon harder to detect with scanners |
Explosives Attachments[]
| Modification | Price | Rarity | HP Req. | Other Req. | Features |
|---|---|---|---|---|---|
| Droid Brain Detonator | 1,000 | 4 | 0 | - | May detonate under pre-programmed conditions |
| Grenade Cling | 70 | 2 | 0 | - | Explosive sticks to target |
| Ordnance Impeller | 500 | 4 | 0 | Encumbrance 3- | Can remote control movement of explosives |
| Proximity Detonator | 120 | 3 | 0 | - | Detonate in proximity of a creature |
Ranged Weapon Attachments[]
Due to the wide variety of guns available, most modifications are applicable to pistols, rifles and other ranged weaponry. All sorts of scope, barrels and grip modifications.
| Modification | Price | Rarity | HP Req. | Other Req. | Features |
|---|---|---|---|---|---|
| Arakyd 900 Gene-Lock | 500 | 7 | 1 | Powered weapon | Weapon can only be used by installer |
| Ascension Gun | 500 | 4 | 1 | - | Can fire grappling hook |
| Bayonet | 50 | 1 | 1 | Carbine or Rifle-sized | Attaches combat knife |
| Bipod Mount | 100 | 1 | 1 | Rifle, Carbine & Light Repeaters | Reduces awkwardness of firing weapon |
| Built-in Blaster Sight | 150 | 4 | 1 | Energy weapon | Improves aim |
| Combat Tested | 50 | 3 | 0 | Used extensively | Provides moral support |
| Corellian Arms Model 2 Wrist Mount | 275 | 5 | 2 | Ranged (Light) | Mounts to wrist |
| Czerka H9 Pistol Grip | 400 | 3 | 1 | Carbine or Rifle without Cumbersome | Allows weapon to be used one-handed |
| Droid Targeting System | 3,200 | 5 | 3 | - | Improves ability of using this weapon |
| Electronic Sighting System | 500 | 4 | 1 | - | Assists in aiming at short range |
| Environmental Adaptation Kit | 100 | 2 | 1 | - | Weapon resists hostile environments |
| Filed Front Sight | 25 | 0 | 1 | Pistol-sized | Easier to draw weapon |
| Force-Attuned Resonator | 1,000 (R) | 8 | 1 | Non-Gunnery, has a trigger | Requires force sensitivity to use weapon |
| Forearm Grip | 250 | 1 | 1 | Carbine or Rifle-sized (non heavy rifle) | Makes weapon easier to fire in close quarters |
| Gyrostabilizer | 1,000 | 6 | 2 | Ranged (Heavy) or Gunnery weapon | Makes weapon less cumbersome |
| Hair Trigger | 250 | 2 | 1 | Pistol without Auto-fire | Increases rate of fire |
| Integrated Illuminator | 200 | 4 | 1 | - | Attaches a glow rod |
| Integrated Scanner | 675 | 5 | 2 | Ranged (Heavy) weapon | Attaches a general purpose scanner |
| Marked-Target Firing Lock | 900 | 4 | 1 | Non-Blast or Auto-fire | Designates a single target for firing at |
| Merr-Sonn VX Hands-Free Weapon System | 1,000 | 6 | 1 | Encumbrance 4- | Mounts to armour for hands-free use |
| Motion Tracker | 1,000 | 6 | 2 | Ranged (Heavy) | Reduces opponent's ability to dodge |
| Multi-Optic Sight | 2,000 | 3 | 1 | - | Improves sight in obscure conditions |
| Night Vision Scope | 500 | 3 | 1 | - | Allows use of weapon in darkness |
| Optimized Energy Cell | 100 | 5 | 1 | Energy weapon | Reduces likelihood of needing a reload |
| Overcharge Valve | 1,500 (R) | 6 | 2 | Energy weapon | Increases damage significantly once |
| Removed Safety Features | 250 (R) | 2 | 0 | Non-Gunnery | Occasionally makes weapon easier to use |
| Secondary Ion Blaster | 400 | 6 | 2 | Ranged (Heavy) | Add an ion blaster underslung |
| Set Trigger | 450 | 4 | 1 | Non-Gunnery | Increases reflex speed |
| Sonic Scope | 1,500 | 8 | 1 | Ranged (Heavy) | Allows aiming at targets behind cover |
| SoroSuub "Bantha's Eye" Laser Sight | 500 | 5 | 1 | Non-Gunnery, Non-Blast weapon | Improves accuracy |
| SoroSuub "Final Word" Secondary Missile System | 3,000 | 6 | 3 | Non-Gunnery Rifles | Underslung rocket/missile launcher |
| Stripped Down | 250 | 4 | 3 | Non-Gunnery | Reduces weight of the weapon |
| Telescopic Optical Sight | 250 | 1 | 1 | - | Improves long range effectiveness |
| Tripod Mount | 250 | 3 | 2 | Repeaters and Gunnery Weapons | Reduces awkwardness of firing weapon |
| Under-Barrel Flame Projector | 3,000 (R) | 5 | 2 | Rifles | Underslung flamethrower |
| Under-Barrel Grapnel Launcher | 500 | 3 | 2 | Non-Gunnery | Underslung grapple |
| Under-Barrel Grenade Launcher | 2,000 (R) | 5 | 2 | Rifles | Underslung grenade launcher |
| Under-Barrel Micro-Rocket Rack | 1,200 (R) | 6 | 3 | - | Underslung mini-rocket launcher |
| Underslung Scattergun | 750 (R) | 5 | 3 | Pistols & Rifles | Underslung shotgun |
| Vibro-Bayonet | 300 | 3 | 1 | Ranged (Heavy) | Attaches vibro-knife |
| Weapon Harness | 500 | 2 | 2 | Ranged (Heavy) or Gunnery | Reduces awkwardness of firing weapon |
| Weapon Sling | 100 | 0 | 1 | Ranged (Heavy) | Reduces awkwardness of firing weapon |
Blaster Exclusive Attachments[]
| Modification | Price | Rarity | HP Req. | Other Req. | Features |
|---|---|---|---|---|---|
| Amplifying Chamber | 350 | 4 | 1 | - | Makes shot explosive |
| Augmented Spin Barrel | 1,750 | 4 | 2 | Rifles & Heavy Rifles | Increases damage |
| Beam Splitter | 1,250 (R) | 5 | 3 | Doesn't have blast | Makes shot scatter |
| Blaster Actuating Module | 500 | 4 | 1 | Pistol | Increases damage |
| Blaster Energy Dampener | 750 (R) | 4 | 1 | Non-Gunnery | Reduces weapon sound |
| Blaster Suppressor | 750 (R) | 5 | 1 | Pistol | Reduces weapon sound |
| Clone Firing Key | 250 | 7 | 1 | - | Functions only in clone hands |
| Enhanced XCiter | 1,500 (R) | 6 | 2 | - | Improves critical rating |
| Galven Pattern Resequencing | 1,000 | 5 | 2 | Pistol or Heavy Pistol | Increases damage |
| Hunting Barrel | 1,200 (R) | 4 | 3 | Rifles | Increases range |
| Insulated Firing Mechanism | 1,000 | 7 | 1 | - | Weapon is more resilient |
| Ionizing Focusing Coils | 800 | 5 | 2 | - | Increases damage against droids |
| Mandalorian Chamber | 250 | 5 | 1 | - | Increases stunning effects |
| Marksman Barrel | 1,200 | 4 | 2 | Rifles | Increases range |
| Overcharged Actuating Module | 650 | 7 | 1 | Pistols or Carbines | Increases damage |
| Rapid-Recharge XCiter | 750 | 7 | 1 | - | Significantly increases rate of fire |
| Shortened Barrel | 250 | 4 | 1 | Pistol | Makes weapon easier to conceal |
| Spread Barrel | 1,725 | 4 | 2 | Rifles or Carbines | Scatters the weapon shot |
| Tibanna-Jacked | 150 | 6 | 1 | - | Improves critical rating |
| XCiter Overcharge | 1,100 (R) | 7 | 2 | - | Significantly increases damage for a single shot |
Slugthrower Exclusive Attachments[]
| Modification | Price | Rarity | HP Req. | Other Req. | Features |
|---|---|---|---|---|---|
| Slugthrower Suppressor | 100 (R) | 4 | 1 | Non-Gunnery | Reduces weapon sound |
Exotic Weapon Attachments[]
| Modification | Price | Rarity | HP Req. | Other Req. | Features |
|---|---|---|---|---|---|
| Bowcaster Accelerator Enhancement | 250 | 4 | 1 | Bowcaster | Increases damage |
| Bowcaster Automatic Re-Cocker | 500 | 3 | 1 | Bowcaster | Increases fire-rate |
Melee Weapon Attachments[]
For close quarters engagements, having the sharpest blade available or are particularly overloaded vibro-motor might be all the difference.
| Modification | Price | Rarity | HP Req. | Other Req. | Features |
|---|---|---|---|---|---|
| Augmented Vibro-motor | 500 | 4 | 2 | Vibro-weapon | Increases damage |
| Balanced Hilt | 1,500 | 5 | 2 | - | Increases accuracy |
| Cortosis Forging | 8,000 | 8 | 1 | - | Weaves in cortosis |
| Energy Overclock Setting | 500 | 5 | 3 | Powered weapon | Increases viciousness |
| Mono-Molecular Edge | 1,000 | 5 | 1 | Cutting Edge | Improves critical rating |
| Poison Reservoir | 400 (R) | 6 | 1 | - | Stores a dose of poison or drug |
| Serrated Edge | 50 | 1 | 1 | Cutting Edge | Increases viciousness |
| Shield Discharge Pack | 800 | 5 | 1 | Shields or Bucklers | Gives a knockback to attackers |
| Shock Pulse Emitter | 1,500 | 5 | 2 | - | Adds stunning damage |
| Stun Pulse | 250 | 4 | 1 | Bludgeoning | Adds stunning damage |
| Weighted Head | 250 | 3 | 2 | Bludgeoning | Increases damage |
Popular Weapon Attachments[]
All items (98)
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Scanner-Proof Hardware
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Secondary Ion Blaster
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Secondary Missile System
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Serrated Edge
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Set Trigger
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Shadowsheath
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Shield Discharge Pack
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Shock Pulse Emitter
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Shortened Barrel
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Slugthrower Suppressor
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Sonic Discharge Cell
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Sonic Scope
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Spread Barrel
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Staged Rocket Booster
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Stripped Down
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Stun Pulse
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Superior Weapon Customization