The mountain-dwelling hurghols are surefooted, reptilian climbers whose many-jointed limbs allow them to move across almost any incline or surface.
HURGHOL[1][]
HURGHOL [RIVAL][2][]
Skills: Athletics 2, Brawl 1, Perception 1, Vigilance 1.
Talents: None.
Abilities: Beast of Burden 6 (hurghols add 6 to their encumbrance threshold), Domesticable 1 (downgrade the difficulty of checks to train hurghols by one), Silhouette 2, Sure-footed (hurghols suffer no penalties when moving through difficult terrain), Sustained by the Force (hurghols do not need to consume food or water to stay alive).
Equipment: Headbutt (Brawl; Damage 7; Critical 4; Range [Engaged]; Disorient 1).
- ↑ Savage Spirits: A Sourcebook for Seekers (Page 76)
- ↑ Savage Spirits: A Sourcebook for Seekers (Page 75)

