Star Wars RPG (FFG) Wiki

The multi-goo gun, an all-in-one spray injector, has a self-cleaning element that allows Technicians to switch out lubricant, adhesive, or acid cartridges with no loss in function.

MULTI-GOO GUN[1][]

Skill Ranged (Light) Range Short Encumbrance 2 Price 250 Rarity 1 Damage 2 Critical Rating NA Hard Points 1 Special Disorient 1, Ensnare 4, Knockdown

A character using this tool gains an automatic advantage result on Mechanics checks to repair droids, vehicles, or starships.

The GM may spend two threat results or a despair result on a Mechanics or combat check made using a multi-goo gun to have all of its spray cartridges run out; it cannot be used at all until refilled. A pack that includes replacements for all three substances costs 20 credits and has a rarity of 2. Placing a refill pack in a multi-goo gun requires an action.

CUSTOM ATTACHMENT[2][]

Pressurized Gas Cartridge: While a spray injector does not typically expel its contents with sufficient force to inflict serious harm, there is no particular reason it cannot do so if a tinkerer is willing to change out the factory standard gas cartridge for one with a bit more kick.
Base Modifiers: Increase base damage to 5.
Modification Options: 2 item quality (Burn +1) Mods, 2 item quality (Disorient +1) Mods.
Hard Points Required: 1.
Price/Rarity: 100/2.
Encumbrance: 0.

  1. Special Modifications: A Sourcebook for Technicians (Page 45)
  2. Special Modifications: A Sourcebook for Technicians (Page 45-46)