
My City ability tree
The habitat of many Sentinels is more than just where they live.
More information found on page 34 of Endless Vigil: A Sourcebook for Sentinels.
BASE ABILITY[]
Once per game session when in a chosen urban setting, the character may spend 2 Destiny Points and make a Hard difficulty Knowledge (Core Worlds) or Knowledge (Outer Rim) check (depending on the location. If successful, for the remainder of the game session, the character may suffer 2 strain to recall or learn the location of any individual, group, or establishment within that city, along with any relevant information such as reputation, rumored or open ties to the Empire or Rebellion, or criminal nature (if any).
UPGRADES[]
Boost Skill Upgrade: While My City is active and the character is in the chosen city, the character adds a boost die to Streetwise and Survival checks.
Boost Skill Upgrade: While My City is active and the character is in the chosen city, the character adds a boost die to Skulduggery and Stealth checks [they] make in that setting.
Change Skill (Underworld) Upgrade: When activating My City, the character may make a Knowledge (Underworld) check instead of a Knowledge (Core Worlds/Outer Rim) check.
Change Skill (Streetwise) Upgrade: When activating My City, the character may make a Streetwise check instead of a Knowledge (Core Worlds/Outer Rim) check.
Cover Upgrade: While My City is active and the character is in the chosen city, whenever the character is in cover, [they] increase [their] ranged defense by one.
Destiny Upgrade: To activate My City, the character needs to spend only 1 Destiny Point instead of the normal 2.
Reduce Difficulty Upgrade: Activating the base ability requires an Average difficulty skill check instead of a Hard difficulty skill check.
Downgrade (Stealth) Upgrade: While My City is active and the character is in the chosen city, the character may suffer 2 strain to downgrade the difficulty of any Stealth check once.