Pin[1][]
- Activation: Active (Action)
- Ranked: No
- Trees: Archaeologist
The character may take the Pin action. By successfully passing an opposed Athletics check against an engaged opponent, the character immobilizes that opponent until the end of the character's next turn. In addition, the character may spend a triumph result generated on the check to increase the duration of the immobilization by one round.
- ↑ Enter the Unknown: A Sourcebook for Explorers (Page 30)