Quick Draw[1][2][3][]
- Activation: Active (Incidental)
- Ranked: No
- Trees: Assassin, Ataru Striker, Clone Veteran, Executioner, Force Sensitive Exile, Force-Sensitive Outcast, Gunslinger, Marshal, Padawan, Recruit, Scoundrel, Shii-Cho Knight, Tactician
- Items: Filed Front Sight (Base Modifier); Integrated Holsters, Magnetic Weapon Tether, Shortened Barrel, Weapon Sling (Modification Option)
Once per round, on the character's turn, [they] may draw or holster an easily accessible weapon or item as an incidental, instead of a maneuver. This talent also reduces the amount of time to draw or stow a weapon that usually requires more than one maneuver to properly prepare or stow, by one maneuver.
Improved[4][]
- Activation: Passive
- Ranked: No
- Trees: Gunslinger
The character may activate the Quick Draw talent twice per round (instead of just once per round).
- ↑ Star Wars Force and Destiny Roleplaying Game: Core Rulebook (Page 149)
- ↑ Star Wars Age of Rebellion Roleplaying Game: Core Rulebook (Page 154)
- ↑ Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 141)
- ↑ Fly Casual: A Sourcebook for Smugglers (Page 33)