This transport is designed for speed, quickly capable of dropping operatives off in a battlefield, or escaping without chance for interception. This is due to a specialised turbine technology which can boost for 30 seconds.
Silhouette | Speed | Handling | Hull Trauma
Threshold |
System Strain
Thershold |
---|---|---|---|---|
3 | 3 | -1 | 12 | 10 |
Shield
(Fore) |
Shield
(Port) |
Shield
(Starboard) |
Shield
(Aft) |
Armour |
0 | - | - | 0 | 2 |
Maximum Altitude: 200 km.
Sensor Range: Short.
Crew: 1 Pilot, 2 Gunners.
Encumbrance: 8
Passenger Capacity: 20
Price | Rarity | HP |
---|---|---|
60000 | 5 | 2 |
Weapons:
- Forward-mounted Twin Light Laser Cannons
Fire Arc | Dam | Crit | Range | Qualities |
---|---|---|---|---|
Forward | 5 | 3 | Close | Linked 1 |
- Turret-mounted Auto-blaster
Fire Arc | Dam | Crit | Range | Qualities |
---|---|---|---|---|
All | 3 | 5 | Close | Auto-fire |
Additional Rules:
- Turbine Booster: Activated as an incidental once per session. Speed +1 and Handling -1 for remained of the encounter (or when deactivated).