Star Wars RPG (FFG) Wiki

A miniaturized lightsaber, the shoto was initially designed as an offhand weapon for duelists training in two-handed Jar'Kai lightsaber combat.

Models Include: None; each shoto is individually crafted.

More information about the weapon available on the Wookieepedia article.

SHOTO LIGHTSABER[1][2][]

Skill Lightsaber Range Engaged Encumbrance 1 Price (R) 9,300 Rarity 10 Damage 5 Critical Rating 2 Hard Points 3 Special Accurate 1, Breach 1, Sunder

DURING THE CLONE WARS: SHOTO[3][]

Skill Lightsaber Range Engaged Encumbrance 1 Price 8,000 Rarity 10 Damage 5 Critical Rating 2 Hard Points 3 Special Accurate 1, Breach 1, Sunder

This lightsaber is a basic shoto hilt containing an unmodded Ilum lightsaber crystal. This crystal occupies two of the weapon's hard points.[1][3][2]

When installing a lightsaber crystal into a shoto, reduce the damage of that lightsaber crystal by one.[1][3][2]

Lightsabers cannot be Sundered.[4][5]

  1. 1.0 1.1 1.2 Gadgets and Gear: The Essential Collection of Weapons and Equipment (Page 52)
  2. 2.0 2.1 2.2 Star Wars Force and Destiny Roleplaying Game: Core Rulebook (Page 177)
  3. 3.0 3.1 3.2 Rise of the Separatists: An Era Sourcebook (Page 55)
  4. Rise of the Separatists: An Era Sourcebook (Page 54)
  5. Star Wars Force and Destiny Roleplaying Game: Core Rulebook (Page 175)