Steely Nerves[1][2][3][]
- Activation: Active (Incidental)
- Ranked: No
- Trees: Advisor, Ambassador, Clone Commander, Peacekeeper, Politico, Republic Navy Officer, Republic Representative, Trader
The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Presence or Willpower related checks until the end of the encounter. [They] still suffer from the injury itself.
- ↑ Star Wars Force and Destiny Roleplaying Game: Core Rulebook (Page 152)
- ↑ Star Wars Age of Rebellion Roleplaying Game: Core Rulebook (Page 157)
- ↑ Star Wars Edge of the Empire Roleplaying Game: Core Rulebook (Page 143)