Star Wars RPG (FFG) Wiki
Signature Unmatched Heroism

Unmatched Heroism ability tree

The act of sheltering allies is frequently a literal one for Guardians.

More information found on page 37 of Keeping the Peace: A Sourcebook for Guardians.

BASE ABILITY[]

Once per game session, as an out of turn incidental, the character may spend 2 Destiny Points. For the next 2 rounds, whenever an ally within short range is targeted by a successful combat check, the character may suffer 2 strain as an out of turn incidental to move to engaged range of that ally and become the target of the combat check instead.

UPGRADES[]

Destiny Upgrade: To activate Unmatched Heroism, the character only needs to spend 1 Destiny Point instead of the normal 2.

Duration Upgrade: Unmatched Heroism lasts for 1 additional round per Duration Upgrade.

Endurance Upgrade: Reduce the strain cost to become the target of an attack with Unmatched Heroism by 1 (to a minimum of 0) per Endurance Upgrade.

Frequency Upgrade: Unmatched Heroism can be used twice per game session instead of once.

Increase Range Upgrade: Increase the maximum range at which allies can be affected to medium range.