Star Wars RPG (FFG) Wiki
Signature Unmatched Survivability

Unmatched Survivability ability tree

Flying speeders and fighters into combat is a dangerous job.

More information found on page 37 of Lead by Example: A Sourcebook for Aces.

BASE ABILITY[]

Once per game session, when piloting a starship or vehicle with a silhouette of 3 or less that is crippled (has hull trauma in excess of its hull trauma threshold), the character may spend 2 Destiny Points as an incidental. The starship or vehicle operates as if it is not crippled for the next 3 rounds, acting as if its hull trauma is equal to its hull trauma threshold.

UPGRADES[]

Change Silhouette Upgrade: Unmatched Survivability affects starships and vehicles with 1 greater silhouette per Change Silhouette Upgrade.

Destiny Upgrade: To activate Unmatched Survivability, the character only needs to spend 1 Destiny Point instead of the normal 2.

Durability Upgrade: While Unmatched Survivability is active, the character reduces Critical Hits the starship or vehicle suffers by 10 per Durability Upgrade, to a minimum of 1.

Duration Upgrade: Unmatched Survivability lasts until the end of the encounter, instead of 3 rounds.

Frequency Upgrade: Unmatched Survivability can be used twice per game session instead of once.

Reinforcement Upgrade: While Unmatched Survivability is active, when an opponent makes an attack targeting the starship or vehicle, the Critical rating of any weapon they use counts as 1 higher.

BEAST RIDER SIGNATURE ABILITIES[]

Any time one of the Ace Signature Abilities refers to a starship or vehicle, it can also be applied to a riding beast. (In [this case], it affects the beast's wound threshold and Critical Injuries instead of hull trauma and Critical Hits.)